top of page

PROJECTS

Pigalle_11.jpg

NBA LIVE:

PIGALLE

NBA LIVE 18 – Earn Star WarsTM BattlefrontTM II Gear 0-1 screenshot.jpg

NBA LIVE:

TREATMENTS

NBA LIVE 19 PS4 PRO - The Philippines - The Rise Game 2 - Squad Game - HD 0-20 screenshot.

NBA LIVE:

OS

MADDEN:

FACE OF THE FRANCHISE

WM_02b.png

PGA TOUR

Uncharted_ClockTower_01.jpg

UNCHARTED 4:

A THIEF'S END

IMG_0111[161].jpg

STAR WARS:

GALAXY OF HEROES

Ascendant_Winter.jpg
(13).png

iRACING

CMYK

under construction

ASCENDANT

puzzle, ski mask, pillow set

I was responsible for creating various assets and small pieces of environment throughout production as an outsourcer.

​

I was given a lot of ownership over the central dial of a puzzle room. I was given a concept with instructions for how the puzzle would operate. This changed during production and required flexibility. This was a large piece that the user could get very close to, so I tackled this using tiling and trim textures only. This let me achieve high fidelity textures on a large hero piece the player was meant to walk all over and inspect for clues. I created all the textures through a combination of Zbrush and Substance Designer. The asset also had a lot of moving parts that needed to behave in a precise way for the puzzle to work. Grime and damage decals were added on later by the Naughty Dog team.

 

The ski mask was created through a combination of Marvelous Designer, Zbrush, and Maya.

 

Pillows were created for an end game cinematic, needing to be high quality but still within real time budget. I was given very specific themes and examples of pillows they wanted but had to take those designs and create original pillow designs to avoid legal issues. I used a mix of Zbrush and Marvelous Designer for high poly models, and Substance Designer for texturing.

seanmbuck4@gmail.com
+1 (386) 341-9873                                              
Orlando, FL

© 2018 by Sean Buck.

bottom of page